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Computers and Electronics

WoW Classic: Is Naxxrammas Too Easy?

We all know the history of Naxxramas, it first launched in 2006 as the last raid in World of Warcraft. This was before the release of the Burning Crusade, its first expansion. If we remember correctly, the original Naxxramas was more demanding for most players to defeat.

The YouTube content creator, WillE, has calculated that only around 0.7%, a tiny percentage of players during Vanilla, cleared all of Naxxramas before the launch of the Burning Crusade.

It’s very impressive, Naxxramas was downed in a mere hour and a half after it released in WoW Classic. That is a tremendous speed when you think that the raid has 14 bosses (none of them is optional). This speed could be explained if we considered several other factors that helped make this a reality.

Firstly, WoW Classic had allowed playing with the best version of our class, whichever it may be. From the beginning, Blizzard had said that Classic is “the vanilla version of WoW at its most feature-complete, stable, and well balanced.” That means that your class was fully optimized from the beginning of the game.

Secondly, we have to consider world-buff and consumable. We have to say that it is true that it takes a bit of coordination to acquire the best buffs, but combined with flasks, your power level spikes to a point that most did not even realize was possible during Vanilla.

We have to accept that despite Blizzard’s initial vision of providing players with a near-identical experience to the original game, they have shown that they will make changes to make the game more affordable and balanced. However, clearing Naxxramas in less than two hours after its launch feels like a failure on the part of the developer.

If you need WoW Classic Gold, remember you can buy it at the GoldPiles store.


(Contributed by GB; Edited by Hermes_Fang)